How we Operate
How we Operate
How we Operate
How we Operate
We are an acquisition and publishing studio building a portfolio of scalable digital products. Our model is based on acquiring games and teams, integrating them operationally, and increasing their value through data-driven optimization and global distribution.
MODEL
How we operate
We tailor our model to each studio - from publishing support to full acquisition - aligning with your goals, stage, and long-term vision.
Flexible model, real outcomes
Whether you scale a game or step away from it — we structure the partnership around your business goals.
From testing to scaling
We support new and existing titles across marketability tests, publishing, and global scaling.
Long-term partnership
From a single title to co-development — we invest in games, teams, and sustained growth over time.
WE ACQUIRE OR PUBLISH - THEN SCALE PROVEN GAMES
We operate games that work. We remove inefficiencies, apply data-driven strategies, and scale them globally through publishing or acquisition.
ADVANTAGE
Why we win
We move fast because we own the whole operation

Data drives
Retention, revenue, release. Numbers tell the story

Speed
No committees. No approval chains. We decide and move

Execution that matters
We optimize what works, not what looks good

Acquired and scaled
We think like studio founders. We execute like publishers.
Operator mentality
Started with one game. Now we operate a global portfolio.
Proven model
Find good games. Remove friction. Expand to new markets.
PEOPLE
All Aces Games
We move fast because we own the whole operation

Krzysztof Kusak
CEO

Krzysztof Kusak
CEO

Paweł Pochowski
Head of Business Development

Paweł Pochowski
Head of Business Development

Wojciech Garbiec
Head of Production

Wojciech Garbiec
Head of Production

Dawid Karpiel
Developer

Dawid Karpiel
Developer

Jan Wosiura
Head of Legal

Jan Wosiura
Head of Legal

Arsenii
Principal Product Manager

Arsenii
Principal Product Manager

Mateusz Ryl
Senior QA & Customer Support Specialist

Mateusz Ryl
Senior QA & Customer Support Specialist
All Aces Games Canada

Sean Meagow
Studio Manager/Studio Game Director

Sean Meagow
Studio Manager/Studio Game Director

Eva Toker
Studio Creative Director

Eva Toker
Studio Creative Director

Jason Matus
Designer

Jason Matus
Designer

Simon Jagla
Product Analyst

Simon Jagla
Product Analyst

Omer Chapa
Senior Software Engineer

Omer Chapa
Senior Software Engineer

Umut Erturk
Senior Software Engineer

Umut Erturk
Senior Software Engineer

Hazel Yip
Technical Producer

Hazel Yip
Technical Producer

Curtis Richard
Technical Director

Curtis Richard
Technical Director

Hernan Zambrano
Senior Software Engineer

Hernan Zambrano
Senior Software Engineer
We Take Good Games Further
© 2026 All Aces Games. All rights reserved. — Made with ❤ by melon.studio

We Take Good Games Further
© 2026 All Aces Games. All rights reserved. — Made with ❤ by melon.studio

We Take Good Games Further
© 2026 All Aces Games. All rights reserved. — Made with ❤ by melon.studio

How we Operate
How we Operate
How we Operate
How we Operate
We are an acquisition and publishing studio building a portfolio of scalable digital products. Our model is based on acquiring games and teams, integrating them operationally, and increasing their value through data-driven optimization and global distribution.
MODEL
How we operate
We tailor our model to each studio - from publishing support to full acquisition - aligning with your goals, stage, and long-term vision.
Flexible model, real outcomes
Whether you scale a game or step away from it — we structure the partnership around your business goals.
From testing to scaling
We support new and existing titles across marketability tests, publishing, and global scaling.
Long-term partnership
From a single title to co-development — we invest in games, teams, and sustained growth over time.
WE ACQUIRE OR PUBLISH - THEN SCALE PROVEN GAMES
We operate games that work. We remove inefficiencies, apply data-driven strategies, and scale them globally through publishing or acquisition.
ADVANTAGE
Why we win
We move fast because we own the whole operation

Data drives
Retention, revenue, release. Numbers tell the story

Speed
No committees. No approval chains. We decide and move

Execution that matters
We optimize what works, not what looks good

Acquired and scaled
We think like studio founders. We execute like publishers.
Operator mentality
Started with one game. Now we operate a global portfolio.
Proven model
Find good games. Remove friction. Expand to new markets.
PEOPLE
All Aces Games
We move fast because we own the whole operation

Krzysztof Kusak
CEO

Krzysztof Kusak
CEO

Paweł Pochowski
Head of Business Development

Paweł Pochowski
Head of Business Development

Wojciech Garbiec
Head of Production

Wojciech Garbiec
Head of Production

Dawid Karpiel
Developer

Dawid Karpiel
Developer

Jan Wosiura
Head of Legal

Jan Wosiura
Head of Legal

Arsenii
Principal Product Manager

Arsenii
Principal Product Manager

Mateusz Ryl
Senior QA & Customer Support Specialist

Mateusz Ryl
Senior QA & Customer Support Specialist
All Aces Games Canada

Sean Meagow
Studio Manager/Studio Game Director

Sean Meagow
Studio Manager/Studio Game Director

Eva Toker
Studio Creative Director

Eva Toker
Studio Creative Director

Jason Matus
Designer

Jason Matus
Designer

Simon Jagla
Product Analyst

Simon Jagla
Product Analyst

Omer Chapa
Senior Software Engineer

Omer Chapa
Senior Software Engineer

Umut Erturk
Senior Software Engineer

Umut Erturk
Senior Software Engineer

Hazel Yip
Technical Producer

Hazel Yip
Technical Producer

Curtis Richard
Technical Director

Curtis Richard
Technical Director

Hernan Zambrano
Senior Software Engineer

Hernan Zambrano
Senior Software Engineer
We Take Good Games Further
© 2026 All Aces Games. All rights reserved. — Made with ❤ by melon.studio
